![]() ![]() When you reload a save, you also reload that stored roll, and the next 'random' action will use it. At any given point, the game has already 'rolled' for the next 'random' action that will occur, specifically to prevent people from just reloading every time they miss. Quick note on savescumming: "I tried this shot X times and it missed every time! The numbers are lying!" No, they're not. ![]() On Legend, the game does not skew the shots at all. That's probably a mistake, and people playing on Commander might actually want to turn that off. On Commander, most of these bonuses are removed, but one is, strangely, increased. TLDR : On Rookie/Veteran, most shots you take are much more likely to hit than the game claims, and it helps you even more if you're doing badly. ![]() I posted this in another thread, but I haven't seen much discussion of the details of this, so I thought I'd make a general post about it. ![]()
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